A downloadable game for Windows and Linux

PLAYTESTERS NEEDED!

This project will NOT succeed if not with the help of playtesters!! 

If you have any free time, even 10 minutes to play around with the newest prototype I would GREATLY appreciate it. The more info I get on how players interact with the things I make the better as I want nothing, but for said things to improve.

About

Gridlock is a character-driven cyberpunk first-person action arena rouge-lite where the player needs to manage "modules" of their character on a grid in order to build up their arsenal and fight off swarms of enemies on progressively changing arenas.

As you can probably see the game is in a VERY prototype/starting stage, but I have a clear vision and a detailed Game Design document to go along this development journey.

This game is a study on rogue-lite/like design and  each new update will introduce more and more of the mechanics we learned to love through the decades that rouge-likes existed.

My philosophy for this game is:

Mechanics -> Visuals -> Polish

That obviously doesn't mean that I will wait for 4 years to add any new model, but by focusing on fundamental game design mechanics it's easier for me to playtest the game and find the right path forward to get a satisfying rouge-lite experience!

The Elevator Pitch

Imagine Isaac's Greed mode, but in first person and with a great story. The main hook of the game is the grid-based upgrade system where the player needs to play a game of min-maxing their load-out before heading forward. The whole gameloop would be based on managing that mechanic and using the satisfying movement and gun system in order to fight off waves of enemies, slowly going down the rabbit-hole that is the Net-Realm.

Join the Discord!

Join the NeonRail's franchise Discord for more info on what I do and what's next for Gridlock.

JOIN NEONRAIL DISCORD

Feedback Form

If you've played through the available build I would GREATLY appreciate if you filled out the Feedback Form. The link is below.

Fill the form!

The game is fully made using Open Source Software and Godot as it's game engine.

Download

Download
Gridlock - PROTOTYPE 8 (Windows) 93 MB
Download
Gridlock - PROTOTYPE 8 (Linux) 86 MB

Development log

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